An intriguing terminal game, manage a network of airborne couriers to conduct illicit transactions.

How to Play:

In this game most of your actions are done through the game terminal by inserting commands.
Commands and items are not case-sensitive, so you can enter them with or without capitalization, it wouldn't affect the validity of the input line.

Your goal is to sell air cargo packages that you have in the inventory window each cycle with the planes you have, and once you have collected enough cash, you can end the cycle with <terminate> and purchase upgrades.


These four steps in order will help you determine what to do next:

  1. <ping> an item from inventory, returns interested countries
  2. <load> the item into a plane 
  3. <route> the plane to one of the  interested country 
  4. <dispatch> plane to make the airdrop and transaction

Please refer back to the command list using the <help> command, as it will show you how each command is written and what they do.

Commands:

<help> returns a list of commands

<ping [Item ID]> 

Signals the item to interested parties

<load [Item ID] [Plane ID]> 

Loads specified item into the specified plane

<unload [Plane ID]> 

Unloads the specified plane from carried items

<route [Plane ID] [Country]> 

Sets the destination of the given plane to the specified country

<dispatch [Plane ID]>

  Specified plane departs to its predetermined destination

<repair [Plane ID]> 

Repairs a specified plane to its best condition      

<initialize> or <init>

  Starts the system

<terminate> or <end> 

Ends the cycle, saves progress

<more> 

Load more commands

<rename [Plane ID] [New ID]> 

Renames specified plane ID to a new one (Requires special ability from shop)

<force [Item ID] [Country]> 

Force sells a product to a country (Requires special ability from shop)

<balance> Returns the total amount of money in the vault

<dialogue> Revisits old conversation logs

<dev> Activates dev mode


Download

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Click download now to get access to the following files:

Digital Distrib (Jam Version).zip 68 MB

Comments

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(+1)

need to fix bug, when you route two planes can dispatch two of them one of them is right but somehow one of them is wrong even tho u loaded routed pinged seperately, at the end it says the plane doesnt carry ther right cargo for the destination.


its a nice game, i now feel like im gonna go to jail in a week <3

(+1)

basically nothing is wrong with the item loaded or the destination somehow it just doesnt let you dispatch, but to dispatch it, you could

ping (item) 

route (plane) (new destination)

dispatch

(+1)

repairing the bug can make the multiple planes not useless anymore

Ooooo I actually haven't tested or accounted for that scenario 😅 

I'm very happy you liked it though, thanks for the heads up and feedback!!

I'll try to fix as soon as I get the chance.

I don't understand how to play

It is not easy to understand

Hi, sorry about that, I didn't add enough tutorialing ^^'

You begin by activating the systems with the <initialize> command, then you find an expensive item in your inventory to sell, for example "ab123",

If you type <ping ab123>, it shows you countries interested in buying, say Japan.

If the plane is called p1, for example, you load the plane with the item like this: <load ab123 p1>, then <route p1 japan>, then <dispatch p1>, and like that, you made a sale. You can type <help> to see all the other commands. After enough money, you conclude the cycle by typing <terminate> or <end> to go to the upgrades menu. I hope this helps!